Compiling 'ESP32_I2S_WAV_player_BM5' for 'ESP32 Dev Module' Build Folder: "file:///C:/Users/bmill/AppData/Local/Temp/VMBuilds/ESP32_I2S_WAV_player_BM5/esp32_esp32/Debug" System.IO.DirectoryNotFoundException: Could not find a part of the path 'C:\Users\bmill\AppData\Local\arduino15\packages\esp32\hardware\esp32\1.0.2\libraries\FS\driver'. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileSystemEnumerableIterator`1.CommonInit() at System.IO.FileSystemEnumerableIterator`1..ctor(String path, String originalUserPath, String searchPattern, SearchOption searchOption, SearchResultHandler`1 resultHandler, Boolean checkHost) at System.IO.DirectoryInfo.InternalGetFiles(String searchPattern, SearchOption searchOption) at System.IO.DirectoryInfo.GetFiles(String searchPattern, SearchOption searchOption) at Visual.Micro.MiroAppAPI.SketchLibrary.ContainsHeader(String headerName) at Visual.Micro.MiroAppAPI.MCUTargetPlatform.getImportedLibsOfSketch(List`1 importedSketchHeaders, Boolean canCache, SketchLibraryListUnSorted local_library_lookup_list) at Visual.Micro.MiroAppAPI.MCUTargetPlatform.getImportedLibsOfSketch(List`1 importedSketchHeaders) at Visual.Micro.MiroAppAPI.SketchBuilder.preprocess(String buildPath, PdePreprocessor preprocessor, Boolean PreProcessOnly) at Visual.Micro.MiroAppAPI.SketchBuilder.preprocess(String buildPath, Boolean PreProcessOnly) at Visual.Micro.MiroAppAPI.SketchBuilder._build(String lbuildPath, Boolean verbose, Boolean PreProcessOnly) at Visual.Micro.MiroAppAPI.SketchBuilder._build(Boolean verbose) at Visual.Micro.MiroAppAPI.SketchBuilder.build(Boolean verbose) at Visual.Micro.Visual.Studio.Arduino.AddInApp._CompileDo(Object oProject, Boolean IsDebugStartCommand, Boolean isRebuild, Boolean UseGdbIfAvailable) at Visual.Micro.Visual.Studio.Arduino.AddInApp.CompileDo(Object oProject, Boolean IsDebugStartCommand, Boolean isRebuild, Boolean UseGdbIfAvailable) at Visual.Micro.Visual.Studio.Arduino.AddInApp.Compile(Object oProject, Boolean IsDebugStartCommand, Boolean IsRebuild, Boolean UseGdbIfAvailable)